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Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.10 20:51:00 -
[1] - Quote
I'm sorry you got used to using to playing as a gun wielding ballerina capable of running faster than hit detection before the devs fixed it.
Please start using the suit for what it was designed for and provide feedback regarding that. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.10 21:11:00 -
[2] - Quote
Longshot Ravenwood wrote:I'm sorry you got used to using to playing as a gun wielding ballerina capable of running faster than hit detection before the devs fixed it.
Please start using the suit for what it was designed for and provide feedback regarding that.
Scouts suits are designed to have a reduced stature & resulting hitbox when compared to other suits which makes them harder to sight on and hit at a distance. They also have a higher speed to allow them to move more quickly on the field for repositioning and hacking while enemy troops are being engaged by other units on the battlefield. The speed can give them an edge in close combat if they take advantage of their surroundings & utilize high damage short range weapons (like the shotgun).
That said, I use the dragonfly with a mass driver for everything, because I can. I don't have a very high survival rate but, seriously -- explosions. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.10 21:40:00 -
[3] - Quote
Heligg wrote:Longshot Ravenwood wrote:Longshot Ravenwood wrote:I'm sorry you got used to using to playing as a gun wielding ballerina capable of running faster than hit detection before the devs fixed it.
Please start using the suit for what it was designed for and provide feedback regarding that. Scouts suits are designed to have a reduced stature & resulting hitbox when compared to other suits which makes them harder to sight on and hit at a distance. They also have a higher speed to allow them to move more quickly on the field for repositioning and hacking while enemy troops are being engaged by other units on the battlefield. The speed can give them an edge in close combat if they take advantage of their surroundings & utilize high damage short range weapons (like the shotgun). That said, I use the dragonfly with a mass driver for everything, because I can. I don't have a very high survival rate but, seriously -- explosions. here is the problem , they are " harder to sight on and hit at a distance" but also "speed can give them an edge in close combat" .You see how the two don't match?. So scout is good with a sniper rifle but when you want to go close combat you necessarily have to backstab or you die. So with shield getting reduced from t1 to t2 i will die even more(edit: and with the proto AR of doom, even more). And i dont like to die They fit together quite nicely. The speed helps them close in without being sniped, particularly when using the terrain to get into the kill range for one of their targets.
My primary close combat weapon on my alt is the scrambler pistol. 6 shots at 70 ehp per shot gives a solid 420 points of damage before a reload (unmodified) if you know where you're putting the rounds. Immediate damage output has more potential than an AR, but requires better handling. Also, people rage when they're shot to death with a scrambler pistol. Shoot merc in the faceplate repeatedly. Collect tears to reload scrambler pistol. Move on. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.10 21:55:00 -
[4] - Quote
Iron Wolf Saber wrote:A fully protoed out scout suit will have crud tonns more HP after you factor fits into it. Thanks for pointing that out IWS, something I completely forgot from when I would play EVE often...
There's "getting into the ship" then there's "being able to fit and fly it".
The same's true here. If you want more surivablity, skill your shield & armor skills for the 25% bonus to HP & access to the shield and armor modules that will keep you alive. it's a lot cheaper than getting a proto suit.
By that same token dumping points into getting an advanced weapon will often help more than bridging the gap to a proto weapon if you spread the extra points around into skills to help your survivability. |
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